ByteDance is an internet technology company that operates creative content platforms.
Founded in 2012, ByteDance's mission is to inspire creativity and enrich life. With a suite of more than a dozen products, including TikTok, Helo, and Resso, as well as platforms specific to the China market, including Toutiao, Douyin, and Xigua, ByteDance has made it easier and more fun for people to connect with, consume, and create content. ByteDance's investors include Coatue, General Atlantic, KKR, Sequoia Capital, SIG, and Softbank.
Announced Date | Round | Money Raised | Number of Investors | Lead Investors | Post Valuation | |
---|---|---|---|---|---|---|
Dec 11, 2020 | Private Equity(PE) | $2B | 2 |
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— | Detail |
Mar 30, 2020 | Secondary Market | — | 1 |
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— | Detail |
Aug 26, 2019 | Series Unknown | — | 1 | — | — | Detail |
Apr 10, 2019 | Debt Financing | $1.30B | 4 |
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— | Detail |
Oct 25, 2018 | Series E | — | 1 | — | — | Detail |
Date
Company Name
|
Round | Money Raised | Industry | Lead Investor |
---|---|---|---|---|
Nov 17, 2022
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Angel | — | Advanced Materials | — |
Oct 3, 2022
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Series B | $40M | Artificial Intelligence | — |
Jan 29, 2022
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Private Equity(PE) | — | Artificial Intelligence | — |
Jan 24, 2022
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Series D | — | Application Specific Integrated Circuit (ASIC) | — |
Jan 11, 2022
|
Series A | — | Artificial Intelligence | Yes |
Investor Name | Lead Investor | Funding Round |
---|---|---|
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Yes | Private Equity(PE) |
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Yes | Private Equity(PE) |
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Yes | Secondary Market |
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Yes | Debt Financing |
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Yes | Debt Financing |
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Yes | Series E |
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Yes | Series E |
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Yes | Series E |
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Yes | Series E |
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Yes | Series D |
ByteDance has had 2 exits. ByteDance most notable exits include Li Auto , Zhangyue Technology
Date | Company Name | Exit Type | Industry | |
---|---|---|---|---|
Jul 30, 2020 | Li Auto | IPO | Automotive | Detail |
Sep 21, 2017 | Zhangyue Technology | IPO | Consumer Electronics | Detail |
ByteDance has acquired 14 organizations. Their most recent acquisition was Xigua Shipin on Aug 16, 2016. They acquired Xigua Shipin for ¥50M.
Date
Company Name
|
Industry | Acquisition Type | Price | |
---|---|---|---|---|
Aug 16, 2016
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Apps | acquisition | ¥ 50M | Detail |
Nov 8, 2017
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Apps | acquisition | $ 86.60M | Detail |
Jan 22, 2018
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Comics | acquisition | ¥ 50M | Detail |
Mar 18, 2019
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Gaming | acquisition | — | Detail |
Apr 29, 2019
|
Information Services | acquisition | — | Detail |